Deus Ex: Human Revolution is the 2011 - third game in the Deus Ex first-person role-playing video game series, and a prequel to the original game.It is being developed by Eidos Montreal.
Gameplay -
In the Deus Ex games, augmentations are body modifications that allow the user superhuman abilities. While augmentations in the first two games were nanotech, Human Revolution is set prior to both and instead features mechanical augmentations. These will be divided into four types: Combat, Stealth, Technology and Social. Using social skills, social augmentations and stealth a player is able to play through the whole game killing only the bosses.
Every enemy squad will have an identifiable squad leader who will direct the team's actions. If the leader is killed, the squad falls into disarray. Enemies will also react to subtle player decisions, such as a change in behaviour or weapons, etc.Unlike in Invisible War, weapons will fire distinct ammunition types instead of depleting a unified pool. They can also be upgraded to better suit the player.
Deviating from previous titles in the series, Human Revolution will use a regenerating health model. This change was made because the developers didn't want players to get into a situation where they were unable to progress due to low health, and would be forced to "scrounge for med packs."They see this scrounging behavior as breaking the flow of the game when one retreats to search the entire level for medical supplies. They believe their regenerating health model will still encourage tactical and strategy forming retreats, but not to the extent where the tension and flow of the game is disrupted.Despite using a regenerating health model, the game will still include health restoring consumables, such as food.
Another major change seen in Deus Ex: Human Revolution is the highlighting of objects a player can interact with. This feature can be seen in the game play preview released in March of 2011.However, it was later revealed by the developers that the highlighting of objects can be turned off in the game options.Human Revolution is primarily a first person game, but will feature a contextual third person viewpoint when using the cover system, certain augmentations, or closeup instant-kill moves.
Developer(s) | Eidos Montreal, Nixxes Software (PC) Engine and tools: Crystal Dynamics, Eidos Montreal, Nixxes Software |
Publisher(s) | Square Enix |
Designer(s) | Jean-François Dugas, David Anfossi |
Composer(s) | Michael McCann |
Series | Deus Ex |
Engine | Modified Crystal Dynamics Crystal engine |
Platform(s) | Microsoft Windows, PlayStation 3, Xbox 360 |
Release date(s) | NA August 23, 2011 AU August 25, 2011 EU August 26, 2011 |
Genre(s) | Cyberpunk Action RPG |
Mode(s) | Single-player |
Media/distribution | Blu-ray Disc, DVD, Download |
Year: 2011
Genre: Action (Shooter) / RPG / 3D / 1st Person / 3rd Person
Developer: Eidos Montreal and Nixxes Software
Publisher: Square Enix
Genre: Action (Shooter) / RPG / 3D / 1st Person / 3rd Person
Developer: Eidos Montreal and Nixxes Software
Publisher: Square Enix
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